AI Insights · Timothy · June 2024
Top 5 iOS Card Battler Apps in the US - Q2 2024
In Q2 2024, the top 5 card battler apps on iOS in the United States showcased diverse trends in downloads, revenue, and weekly active users. Discover the detailed performance insights from Sensor Tower.
In the second quarter of 2024, the top five card battler applications on iOS in the United States displayed notable trends across downloads, revenue, and weekly active users. The performance data, sourced from Sensor Tower, provides a detailed look at how each app fared during this period.
MARVEL SNAP saw fluctuating revenue, with a peak of approximately $688K in the weeks of April 1 and May 6. Downloads began at 11.9K in early April and gradually declined to around 5.5K by the end of June. Weekly active users experienced a slight increase, peaking at over 226K in mid-May before stabilizing around 209K towards the end of the quarter.
Magic: The Gathering Arena showed a notable revenue spike, reaching around $355K in mid-April and $351K in mid-June. Downloads consistently grew from 8.3K in early April to a peak of nearly 11.9K in mid-June. Weekly active users remained steady, fluctuating between 55K and 61K throughout the quarter.
WWE SuperCard - Battle Cards experienced a revenue peak of approximately $180K in the week of April 8 but saw a general decline, ending the quarter at around $66K. Downloads also decreased from 4.5K to about 2.5K over the same period. Weekly active users remained relatively stable, hovering around 36K to 40K.
Yu-Gi-Oh! Master Duel recorded a significant revenue increase, peaking at approximately $170K in early June. Downloads remained fairly consistent, ranging from 7.7K to 9.5K throughout the quarter. Weekly active users saw a low in mid-May at around 31K but rebounded to over 42K by the end of June.
Topps® BUNT® MLB Card Trader had a revenue high of approximately $138K in early May, followed by fluctuations and ending the quarter at around $108K. Downloads peaked at 3.1K in early May but generally stayed below 1.4K for the rest of the quarter. Weekly active users increased significantly to over 9.6K in early May before stabilizing around 8.2K by the end of June.
For more detailed insights and data, visit Sensor Tower.